Conflict and interference tasks¶
A task-relevant feature must be reported while a task-irrelevant feature of the same stimulus or of a distractor pulls toward a competing response; the cost on incongruent trials is the measure.
This family contains 8 tasks and cross-lists 2 more.
Emotional Stroop¶
Color-naming of emotionally valenced words; RT slowing on threat-related words indexes attentional bias to affective content. Engages 5 processesSelective attentionInterference controlEmotion recognitionAttentional captureConflict monitoring. 1 aliasAffective Stroop, 6 variationsThreat-Related Emotional StroopDisorder-Specific VariantsPositive vs. Negative Emotional StroopPictorial Emotional StroopSubliminal Emotional StroopFace-Word Emotional Stroop.
Eriksen Flanker¶
A central target flanked by congruent or incongruent distractors; RT and error differences index selective attention and conflict resolution. Engages 5 processesInterference controlSelective attentionConflict monitoringResponse conflictResponse selection. 2 aliasesFlankerFlanker Task, 7 variationsArrow Flanker (Standard)Letter FlankerColor FlankerEmotional FlankerNumerical FlankerProportion-Congruent FlankerCombined Flanker + Go/No-Go.
Imitation-Inhibition¶
Execute an instructed finger movement while observing a congruent or incongruent action performed by another person; the congruency effect (faster responses on congruent trials) indexes automatic imitation and the cost of inhibiting observed-action representations. Engages 3 processesImitationResponse inhibitionSelf-monitoring. 5 aliasesAutomatic Imitation TaskAutomatic ImitationBrass Imitation TaskStimulus-Response Compatibility Imitation TaskAction Observation Compatibility Task, 8 variationsClassic Finger-Lift Paradigm (Brass et al.)Kinematic Paradigm (Kilner Task)Hand Open/Close VariantAnimacy ManipulationGoal-Directed Imitation VariantVocal Stimulus-Response CompatibilityControlled Imitation Task (Reverse)Counter-Imitation Training.
Implicit Association¶
Speeded categorization of stimuli belonging to two target concepts and two evaluative attributes using shared response keys; congruence-condition RT difference indexes implicit association. Engages 6 processesStereotypingIn-group/out-group processingCategorizationResponse conflictInterference controlAssociative learning. 3 aliasesImplicit Association TestIATImplicit Association, 9 variationsRace IATGender-Science IATSelf-Esteem IATSingle-Category IAT (SC-IAT)Brief IAT (BIAT)Go/No-Go Association Task (GNAT)Recoding-Free IAT (IAT-RF)Personalized IAT (P-IAT)Developmental / Child IAT.
Simon¶
Non-spatial feature (e.g. color) dictates a left/right response while task-irrelevant stimulus location varies; RT cost on incongruent trials indexes spatial response conflict. Engages 5 processesResponse conflictInterference controlSelective attentionConflict monitoringResponse selection. 2 aliasesSimon Effect TaskSpatial Compatibility, 10 variationsVisual Simon Task (Standard)Auditory Simon TaskVertical Simon TaskSimon Task with Accessory StimuliReversed Simon TaskJoint Simon TaskHybrid Simon-Flanker TaskEmotional Simon TaskMouse-Tracking SimonSimon with Proportion-Congruent Manipulation.
Stroop Color-Word¶
Naming the ink color of color words while ignoring word meaning; RT and error costs on incongruent trials index selective attention and conflict control. Engages 6 processesInterference controlSelective attentionConflict monitoringResponse inhibitionResponse conflictReading. 3 aliasesStroopColor-Word Interference TestCWIT, 12 variationsClassic Color-Word StroopManual (Button-Press) StroopVocal Response StroopCounting StroopSpatial StroopNumerical StroopReverse StroopProportion-Congruent ManipulationFace-Word StroopColor-Shape StroopPriming StroopNegative Priming Stroop.
Weapons Identification¶
Speeded categorization of tools vs weapons primed by faces of varying race; congruence effects index implicit racial bias in perception. Engages 6 processesStereotypingIn-group/out-group processingFace perceptionVisual object recognitionResponse conflictPerceptual decision making. 3 aliasesShooter Bias TaskWeapons TaskPayne Task, 2 variationsFirst-Person Shooter Task (Correll et al., 2002)Weapons Task in Virtual Reality, also filed under 1 other familySocial cognition and social choice tasks.
Also filed here¶
These tasks are filed under another family and cross-listed here; the note says why.
Task |
Filed under |
Note |
|---|---|---|
Evaluative priming; the congruence structure could argue for conflict and interference |
||
Cueing combined with a flanker; filed by its cue manipulation |
Marked for review¶
A review mark means the assignment is a judgement call the curator has flagged for a
second opinion. On the family an entry is filed under it means “not sure this is the right
home”; on a cross-listing it means “not sure this belongs here at all”. The note names
the alternative or the doubt. Comments go to the
issue tracker.
Task |
Membership |
Note |
|---|---|---|
cross-listed |
Evaluative priming; the congruence structure could argue for conflict and interference |
|
cross-listed |
Cueing combined with a flanker; filed by its cue manipulation |