Spatial cognition and navigation tasks

A location or orientation in space must be learned, imagined or found; path efficiency, rotation cost and spatial errors are the measures.

This family contains 3 tasks.

Mental Rotation

Judgment of whether two rotated objects are identical or mirror images; RT scales linearly with angular disparity, indexing mental rotation. Engages 4 processesMental rotationVisual perceptionSpatial memoryResponse selection. 3 aliasesMRTShepard-Metzler TaskMental Rotation, 7 variationsShepard-Metzler 3D Block Figures2D Shape RotationBody Part Rotation (Hand Laterality)Mirror vs. Identical DiscriminationEmbodied/Motor-Assisted RotationVirtual Reality Mental RotationEgocentric vs. Allocentric Rotation, also filed under 1 other familyPerceptual judgment and psychophysics tasks.

Virtual Morris Water Maze

Navigate a virtual circular arena to find a hidden platform using distal spatial cues; latency and search patterns index allocentric spatial learning and navigation ability. Engages 5 processesSpatial memoryEncodingRetrievalSpatial working memoryStrategy use. 3 aliasesvMWMMorris Water MazeVirtual Water Maze, 9 variationsHidden Platform (Allocentric)Visible Platform (Cue-Based)Probe TrialsReversalDual-Solution DesignVirtual Star MazePath Integration TasksLarge-Scale Virtual CitiesBoundary-Based vs. Landmark-Based Navigation.

Virtual Radial Arm Maze

Virtual multi-arm maze in which participants retrieve rewards from each arm once; working-memory and reference-memory errors index spatial memory. Engages 4 processesSpatial memorySpatial working memoryEncodingRetrieval. 4 aliasesRadial Arm MazevRAMVirtual Radial Arm MazeRAM, 9 variationsStandard 8-Arm Radial MazePartially Baited Maze (4 of 8)12-Arm or 16-Arm VersionsVirtual Reality (Immersive VR)Desktop Virtual MazeMaze with LandmarksCue-Removed ConditionsDelay VariantsProbabilistic Reward Maze.